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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

DevouringEarth / Hero2

Frost

AOE, Cold ยท Cold

This power emanates a very short cone of Frost from the Hero's hands chilling all those in its arc. This attacks slowly chills the target over time, slowly dealing damage and slowing his attack speed.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
7 ft
Cast Time
2.27 sec
Cast Arcanatime
2.508 sec
Root Time
2.27 sec
Animation Time
2.267 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
11 sec
Endurance Cost
14.84 endurance
Attack Types
Area$1 Cold
Effect Area
Cone
Radius
7 ft
Arc
90
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Frost\"",
  "DisplayName": "\"P3226870254\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "14.84",
  "TimeToActivate": "2.27",
  "TimeToRoot": "2.27",
  "RechargeTime": "11",
  "EffectArea": "kCone",
  "Radius": "7",
  "Arc": "90",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Icy_Onslaught_Frost.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Icy_Onslaught_Frost.pfx",
  "DisplayShortHelp": "\"P2368938749\"",
  "DisplayHelp": "\"P102857747\"",
  "IconName": "\"IcyOnslaught_Frost.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P2368938749\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ColdStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
0.27
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
5.1 sec
Period
1 sec
Raw effect fields
{
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.2700",
  "Duration": "5.1000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท RechargeTimeStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
RechargeTime
Effect
Strength
Scale
0.2
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.2000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}