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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

DevouringEarth / Jurassik Attack Powers

Fault

AOE, Smashing ยท Smashing

This powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe, throwing him and nearby enemies into the air and possibly Disorienting them. Fault has a chance of dealing damage to foes in between you and your target.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
20 ft
Cast Time
2.1 sec
Cast Arcanatime
2.244 sec
Root Time
2.1 sec
Animation Time
2.1 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
6 sec
Endurance Cost
11.48 endurance
Attack Types
Area$1 Smashing
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Fault\"",
  "DisplayName": "\"P1578234279\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "20",
  "EnduranceCost": "11.48",
  "TimeToActivate": "2.1",
  "TimeToRoot": "2.1",
  "RechargeTime": "6",
  "EffectArea": "kSphere",
  "Radius": "25",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\StoneMelee_Fault.pfx\"",
  "include": "menu\\Powers\\AnimFX\\StoneMelee_Fault.pfx",
  "DisplayShortHelp": "\"9RWY4QA6YU6LW3ZJN5MNYGFPSW\"",
  "DisplayHelp": "\"F3HXLLAENAFZYGLBH9N8LSAKYS\"",
  "IconName": "\"StoneMelee_Fault.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P2848422893\"",
  "DisplayTargetHelp": "\"P2035940855\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.32
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Flags
NearGround
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.3200",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 2 ยท KnockupStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockup
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
30%
Flags
NearGround
Raw effect fields
{
  "Chance": "0.3000",
  "Attrib": "kKnockup",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 3 ยท StunnedStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
8
Magnitude
2.0000
Table
"Melee_Stun"
Target
Target
Chance
30%
Flags
NearGround
Raw effect fields
{
  "Chance": "0.3000",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "8.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}