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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

DilemmaDiabolique / Dominatrix

Life in the Balance

โ€” ยท Unique1

As Diabolique's ritual has progressed, Dominatrix has become more and more intimately connected to Mot and Diabolique. As Diabolique's health is lost, Dominatrix will suffer faster health loss. However, this can be offset by destroying the creatures found within Mot or by freeing the heroes trapped inside, which returns life energy to Mot and also regenerating Dominatrix.

Activation Details

Available Level
1
Type
Auto
Accuracy
2
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Life_in_the_Balance\"",
  "DisplayName": "\"P617491647\"",
  "Type": "kAuto",
  "Accuracy": "2",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "TargetVisibility": "kNone",
  "ActivatePeriod": "5",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "ShootThroughUntouchable": "kTrue",
  "DisplayShortHelp": "\"P2294216404\"",
  "DisplayHelp": "\"P2800985724\"",
  "IconName": "\"Incarnate_StoryArc.tga\"",
  "CastThroughHold": "kTrue",
  "CastThroughSleep": "kTrue",
  "CastThroughStun": "kTrue",
  "CastThroughTerrorize": "kTrue",
  "DisplayTargetShortHelp": "\"P2294216404\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Unique1Stacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Unique1
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kUnique1",
  "Aspect": "kCur",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "MagnitudeExpr": "50plusDilemmaDiabolique.Eval.CurrentRegenerationState ScriptMessage> 50plusDilemmaDiabolique.Eval.CurrentDegenerationState ScriptMessage> - 200 /",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}