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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

DilemmaDiabolique / Impale

Impale

โ€” ยท Cold

You coalesce a mass of death energy in the ground under the location of a single target. After a few moments, this energy erupts from the ground in crystalline death energy form, which then bursts, causing all enemies still within the area to suffer knockdown and damage.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
999 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
20 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"ImpaleShard\"",
  "DisplayName": "\"P781056268\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "ActivatePeriod": "999",
  "EffectArea": "kSphere",
  "Radius": "20",
  "DisplayShortHelp": "\"P3084284667\"",
  "DisplayHelp": "\"P605708648\"",
  "IconName": "\"BanishedPantheon_Sentinel_Impale.tga\"",
  "MaxTargetsHit": "16"
}

Effects (5)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ColdStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Cur
Scale
-0.08
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Delay
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kCold",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.0800",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 2 ยท Negative EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Negative Energy
Effect
Cur
Scale
-0.06
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Delay
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kNegative_Energy",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.0600",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 3 ยท ColdStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Cur
Scale
-0.04
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Delay
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kCold",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.0400",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 4 ยท Negative EnergyStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Negative Energy
Effect
Cur
Scale
-0.03
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Delay
0.5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kNegative_Energy",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.0300",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 5 ยท KnockbackStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}