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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Dominator Control / Arsenal Control

Tri-Cannon

โ€” ยท EntCreate

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageEnhance Taunt
Enhancement Sets Allowed
Universal Damage SetsTaunt SetsPet PowersRecharge Pets Powers

The Tri-Cannon is the perfect companion in the field. It has an extremely fast fire rate and is equipped with a customized tracking system. Once locked on, it will continue to unload a volley of lead into the target until it is destroyed. Enemies around the Tri-Cannon, as well as those hit by it, will prioritize attacking it over its owner. It is armored and can take significant amounts of damage.

Activation Details

Modes disallowed
Available Level
26
Type
Click
Accuracy
1
Range
50 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
240 sec
Endurance Cost
26 endurance
Attack Types
โ€”
Effect Area
Location
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Location
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Gun_Drone\"",
  "DisplayName": "\"UY7AK3XKNCDVW2BHLGR52Z6333\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kLocation",
  "Range": "50",
  "EnduranceCost": "26",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "240",
  "EffectArea": "kLocation",
  "AIReport": "kNever",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kTaunt_Boost",
  "ProcAllowed": "kNone",
  "IgnoreStance": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Dominator_Control_Arsenal_Control_Auto_Turre1.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Dominator_Control_Arsenal_Control_Auto_Turre1.pfx",
  "DisplayShortHelp": "\"TH6WHSK2LZKDWSNGLBTZSW57A3\"",
  "DisplayHelp": "\"PJNFYKS8UXAXYXX2TF7E64EDEA\"",
  "IconName": "\"ArsenalControl_GunTurret\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EntCreateStacks per casterPvP or PvEReplaces existing effectBoosts are copied to the entity
Resolved effect
โ€” (select an archetype)
Attribute
EntCreate
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Level"
Target
Target
Duration
99999 sec
Flags
CopyBoosts
Parameters
EntCreate
Raw effect fields
{
  "Attrib": "kEntCreate",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Level\"",
  "Scale": "1.0000",
  "Duration": "99999.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "CopyBoosts",
  "Params": {
    "EntCreate": {
      "EntityDef": "Pets_GunDrone_Tri",
      "PriorityList": "\"PL_SpawnFlying\""
    }
  }
}