LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Dominator Control / Mind Control

Levitate

Psionic · Fly

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Knockback
Enhancement Sets Allowed
Universal Damage SetsKnockback SetsRanged Damage Powers

You can send a single target violently into the air, then slam them to the ground for Smashing damage. This power can bring flying foes to the ground. This power will affect enemies around your primary target, should it be used on the primary target of your Telekinesis.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.87 sec
Cast Arcanatime
2.112 sec
Root Time
1.87 sec
Animation Time
1.867 sec
Animation Time Before Effect
0.667 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
6 sec
Endurance Cost
6.864 endurance
Attack Types
Psionic
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe, DeadFoe
Entities Autohit
DeadFoe
Target
DeadOrAliveFoe
Target Requires
kLevitated target.Mode? kHitPoints% target> 0 > ||
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Levitate\"",
  "DisplayName": "\"P1342451600\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kPsionic_Attack",
  "EntsAffected": "kFoe, kDeadFoe",
  "EntsAutoHit": "kDeadFoe",
  "Target": "kDeadOrAliveFoe",
  "Range": "80",
  "EnduranceCost": "6.864",
  "TimeToActivate": "1.87",
  "TimeToRoot": "1.87",
  "RechargeTime": "6",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kKnockback_Boost",
  "TargetRequires": "kLevitated target.Mode? kHitPoints% target> 0 > ||",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\DominatorControl_MindControl_Levitate.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\DominatorControl_MindControl_Levitate.PFX",
  "DisplayShortHelp": "\"G5DTWMH33DWQYTCHV78GUS924A\"",
  "DisplayHelp": "\"43BX99J5VBUEYYX5MQTEDBRTHQ\"",
  "IconName": "\"MentalControl_Levitate.tga\""
}

Created / redirected powers

Effects (6)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · FlyStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Fly
Effect
Cur
Scale
-1.6
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
10 sec
Delay
2 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kFly",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.6000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "Delay": "2.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 2 · KnockupStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Knockup
Effect
Cur
Scale
6
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Flags
KeepThroughDeath
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockup",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "KeepThroughDeath"
}
Effect 3 · SmashingStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.32
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
1.5 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.3200",
  "Magnitude": "1.0000",
  "Delay": "1.5000",
  "StackType": "kStack"
}
Effect 4 · KnockupStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Knockup
Effect
Cur
Scale
6
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Flags
KeepThroughDeath
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockup",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive",
  "Flags": "KeepThroughDeath"
}
Effect 5 · SmashingStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.9491
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Delay
1.5 sec
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "1.9491",
  "Magnitude": "1.0000",
  "Delay": "1.5000",
  "StackType": "kStack"
}
Effect 6 · ExecutePowerStacks per casterPvP or PvEStacks with existing effectBoosts are copied to the entity

kLevitated target.Mode?

Resolved effect
— (select an archetype)
Attribute
ExecutePower
Effect
Strength
Table
"Melee_Ones"
Target
Target
Chance
0%
Flags
NoHitDelay CopyBoosts
Parameters
Power
Raw effect fields
{
  "Tag": "\"MassLevitate\"",
  "Chance": "0.0000",
  "Requires": "kLevitated target.Mode?",
  "Attrib": "kExecutePower",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack",
  "Flags": "NoHitDelay CopyBoosts",
  "Params": {
    "Power": {
      "Power": "Redirects.Mind_Control.Levitate"
    }
  }
}