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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Epic / Force Mastery

Repulsion Field

โ€” ยท Knockback

Enhancement types allowed
Enhance RechargeEnhance Endurance CostEnhance Knockback
Enhancement Sets Allowed
Knockback Sets

This Toggle power creates a field that violently repels nearby foes. Each villain that is repelled costs you additional Endurance.

Activation Details

Modes disallowed
Available Level
35
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
2.03 sec
Cast Arcanatime
2.244 sec
Root Time
2.03 sec
Animation Time
2.033 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
40 sec
Endurance Cost
0.325 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
9 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > &&
Modes Required
Modes Disallowed
Disable All, Disable Epic, Disable Pool
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Repulsion_Field\"",
  "DisplayName": "\"P3240570147\"",
  "BuyRequires": "$archetype @Class_Blaster ==",
  "ModesDisallowed": "kDisable_All, kDisable_Epic, kDisable_Pool",
  "Type": "kToggle",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "EnduranceCost": "0.325",
  "TimeToActivate": "2.03",
  "TimeToRoot": "2.03",
  "RechargeTime": "40",
  "ActivatePeriod": "0.5",
  "EffectArea": "kSphere",
  "Radius": "9",
  "BoostsAllowed": "kRecharge_Boost, kEnduranceDiscount_Boost, kKnockback_Boost",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "TargetRequires": "Held source.EventTimeSince> 5 > Stunned source.EventTimeSince> 5 > && Sleep source.EventTimeSince> 5 > &&",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\DefenderBuff_ForceField_RepulsionField.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\DefenderBuff_ForceField_RepulsionField.PFX",
  "DisplayShortHelp": "\"P2358627271\"",
  "DisplayHelp": "\"GRXY2LU882HEWKZE85WEX8Z73Z\"",
  "DisplayAttackerHit": "\"P662208976\"",
  "IconName": "\"ForceField_RepulsionField.tga\"",
  "MaxTargetsHit": "10"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท KnockbackStacks per casterPvP or PvEReplaces existing effectDoes not scale with enemy level

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
3
Table
"Ranged_Knockback"
Target
Target
Duration
0.5 sec
Chance
110.00000000000001%
Flags
IgnoreCombatMods
Raw effect fields
{
  "Tag": "\"ReduceIfKD\"",
  "Chance": "1.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "3.0000",
  "Duration": "0.5000",
  "StackType": "kReplace",
  "Flags": "IgnoreCombatMods"
}
Effect 2 ยท KnockbackStacks per casterPvP or PvEReplaces existing effectDoes not scale with enemy level

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
3
Table
"Ranged_Knockback"
Target
Target
Duration
0.5 sec
Flags
IgnoreCombatMods
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "3.0000",
  "Duration": "0.5000",
  "StackType": "kReplace",
  "Suppress": "Knocked 10 WhenInactive",
  "Flags": "IgnoreCombatMods"
}