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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Epic / Munitions Mastery

Sleep Grenade

AOE, Smashing ยท Sleep

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Sleep
Enhancement Sets Allowed
Ranged AoE Damage SetsUniversal Damage SetsSleep Powers

The Sleep Grenade can be launched at long range from beneath the barrel of your Assault Rifle. It releases a cloud of gas that will make enemies fall asleep. You must be level 35 and have one other Arsenal Mastery powers before selecting this power.

Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.

Activation Details

Modes disallowed
Available Level
38
Type
Click
Accuracy
1.05
Range
80 ft
Cast Time
1.87 sec
Cast Arcanatime
2.112 sec
Root Time
1.87 sec
Animation Time
1.867 sec
Animation Time Before Effect
0.4 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
15.6 endurance
Attack Types
Area$1 Smashing
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All, Disable Epic, Disable Pool
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Sleep_Grenade\"",
  "DisplayName": "\"P2982505770\"",
  "BuyRequires": "Epic ownPowerNum? 0 >",
  "ModesDisallowed": "kDisable_All, kDisable_Epic, kDisable_Pool",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kAOE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "15.6",
  "TimeToActivate": "1.87",
  "TimeToRoot": "1.87",
  "RechargeTime": "90",
  "EffectArea": "kSphere",
  "Radius": "15",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kSleep_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Epic_MunitionsMastery_SleepGrenade.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Epic_MunitionsMastery_SleepGrenade.pfx",
  "DisplayShortHelp": "\"P2039826637\"",
  "DisplayHelp": "\"JFCJV4FQ42E6YMLFMA5PE432XQ\"",
  "IconName": "\"MunitionsMastery_SleepGrenade.tga\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P3338491291\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SleepStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
20
Magnitude
3.0000
Table
"Ranged_Sleep"
Target
Target
Delay
0.26 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Sleep\"",
  "Scale": "20.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2600",
  "StackType": "kReplace"
}
Effect 2 ยท SleepStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
20
Magnitude
3.0000
Table
"Ranged_Sleep"
Target
Target
Delay
0.26 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Sleep\"",
  "Scale": "20.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2600",
  "StackType": "kReplace"
}
Effect 3 ยท SleepStacks per casterPvP or PvEReplaces existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Delay
0.26 sec
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2600",
  "StackType": "kReplace",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 4 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Flags
HitRollSuccess
Raw effect fields
{
  "Flags": "HitRollSuccess",
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}