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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Epic / Sentinel Electricity Mastery

Havoc Punch

Melee, Energy · Endurance

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageRecoveryEnhance KnockbackEnhance Sleep
Enhancement Sets Allowed
Universal Damage SetsKnockback SetsEndMod PowersMelee Damage PowersSleep Powers

The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can may knock down targets, drain some Endurance from your target, or even overload their synapses, leaving them writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release them.

Activation Details

Modes disallowed
Available Level
35
Type
Click
Accuracy
1
Range
7 ft
Cast Time
1.5 sec
Cast Arcanatime
1.716 sec
Root Time
1.5 sec
Animation Time
1.5 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
28 sec
Endurance Cost
13.52 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All, Disable Epic, Disable Pool
Strengths Disallowed
Range
Ignore Strength
—
Raw source fields
{
  "Name": "\"Havok_Punch\"",
  "DisplayName": "\"P632018255\"",
  "BuyRequires": "$archetype @Class_Sentinel ==",
  "ModesDisallowed": "kDisable_All, kDisable_Epic, kDisable_Pool",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "13.52",
  "TimeToActivate": "1.5",
  "TimeToRoot": "1.5",
  "RechargeTime": "28",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kRecovery_Boost, kKnockback_Boost, kSleep_Boost",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\BlasterSupport_ElectricityManipulation_HavokPunch.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\BlasterSupport_ElectricityManipulation_HavokPunch.PFX",
  "DisplayShortHelp": "\"GMGKEFXF6YFWYEZFBKRVMFT24A\"",
  "DisplayHelp": "\"G64XCXJWSNWVYKZTNMZ7MR8A6S\"",
  "IconName": "\"ElectricControl_HavokPunch.tga\"",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P1252614011\""
}

Effects (13)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnduranceStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · SmashingStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.6
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.6000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
2
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 · SmashingStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.6
Magnitude
1.0000
Table
"Melee_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_InherentDamage\"",
  "Scale": "0.6000",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 5 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
2
Magnitude
1.0000
Table
"Melee_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_InherentDamage\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 6 · SleepStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
15
Magnitude
3.0000
Table
"Melee_Sleep"
Target
Target
Delay
0.25 sec
Chance
50%
Raw effect fields
{
  "Chance": "0.5000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Sleep\"",
  "Scale": "15.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2500",
  "StackType": "kStack"
}
Effect 7 · KnockbackStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.75
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
30%
Raw effect fields
{
  "Chance": "0.3000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 8 · RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
4 sec
Chance
30%
Raw effect fields
{
  "Chance": "0.3000",
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 9 · EnduranceStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
-4
Magnitude
1.0000
Table
"Melee_EndDrain"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_EndDrain\"",
  "Scale": "-4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 10 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
2.57
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "2.5700",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 11 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
2.57
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "2.5700",
  "Magnitude": "1.0000",
  "TickChance": "0.0000",
  "StackType": "kStack"
}
Effect 12 · SleepStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Melee_PvPMez"
Target
Target
Delay
0.25 sec
Chance
50%
Raw effect fields
{
  "Chance": "0.5000",
  "Requires": "enttype target> player eq",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 13 · KnockbackStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.75
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
30%
Raw effect fields
{
  "Chance": "0.3000",
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive"
}