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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Event / Event Speed

Flurry

Melee, Smashing ยท Smashing

Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
5 ft
Cast Time
3.07 sec
Cast Arcanatime
3.3 sec
Root Time
3.07 sec
Animation Time
3.067 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
3 sec
Endurance Cost
5.88 endurance
Attack Types
Melee, Smashing
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Flurry\"",
  "DisplayName": "\"P189132002\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "5.88",
  "TimeToActivate": "3.07",
  "TimeToRoot": "3.07",
  "RechargeTime": "3",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\SuperSpeed_Flurry.pfx\"",
  "include": "menu\\Powers\\AnimFX\\SuperSpeed_Flurry.pfx",
  "DisplayShortHelp": "\"P2562606845\"",
  "DisplayHelp": "\"P2651604573\"",
  "IconName": "\"SuperSpeed_Flurry.tga\"",
  "DisplayTargetShortHelp": "\"P2848422893\"",
  "DisplayTargetHelp": "\"P2366756416\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.143
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
1.8 sec
Period
0.25 sec
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.1430",
  "Duration": "1.8000",
  "Magnitude": "1.0000",
  "Period": "0.2500",
  "StackType": "kStack"
}
Effect 2 ยท StunnedStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
4
Magnitude
2.0000
Table
"Melee_Stun"
Target
Target
Chance
20%
Raw effect fields
{
  "Chance": "0.2000",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "4.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 3 ยท TauntStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Taunt
Effect
Absolute
Scale
1
Magnitude
4.0000
Table
"Melee_InherentTaunt"
Target
Target
Raw effect fields
{
  "Requires": "arch source> Class_Tanker eq enttype target> critter eq &&",
  "Attrib": "kTaunt",
  "Aspect": "kAbs",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_InherentTaunt\"",
  "Scale": "1.0000",
  "Magnitude": "4.0000",
  "StackType": "kStack"
}