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Event / Labyrinth Minotaur Axe
Deflection
โ ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy
Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Deflection is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage.
Activation Details
- Available Level
- 1
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- โ
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- โ
- Activate Period
- 10 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 0 endurance
- Attack Types
- โ
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- True
Raw source fields
{
"Name": "\"Deflection\"",
"DisplayName": "\"P1428351949\"",
"Type": "kAuto",
"Accuracy": "1",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"ActivatePeriod": "10",
"EffectArea": "kCharacter",
"IgnoreStrength": "kTrue",
"VisualFX": "\"menu\\Powers\\AnimFX\\MissionMakerSecondary_ShieldDefense_Shield.pfx\"",
"include": "menu\\Powers\\AnimFX\\MissionMakerSecondary_ShieldDefense_Shield.pfx",
"DisplayShortHelp": "\"LMJVGPBBKP3DWUXDPMRLDPGLH2\"",
"DisplayHelp": "\"P1564405724\"",
"DisplayAttackerHit": "\"P1916533933\"",
"DisplayPowerDefenseFloat": "\"P367579676\"",
"IconName": "\"ShieldDefense_ActiveDefense.tga\""
}Effects (2)
Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy




kEndurance% source> 20 >
- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy
- Effect
- Cur
- Scale
- 0.75
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Def"
- Target
- Self
- Duration
- 10.25 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Requires": "kEndurance% source> 20 >",
"Attrib": "kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_Def\"",
"Scale": "0.7500",
"Duration": "10.2500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreStrength IgnoreResistance"
}Effect 2 ยท Smashing, Lethal




kEndurance% source> 20 >
- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal
- Effect
- Res
- Scale
- 0.75
- Magnitude
- 1.0000
- Table
- "Melee_Res_Dmg"
- Target
- Self
- Duration
- 10.25 sec
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Requires": "kEndurance% source> 20 >",
"Attrib": "kSmashing kLethal",
"Aspect": "kRes",
"Target": "kSelf",
"Table": "\"Melee_Res_Dmg\"",
"Scale": "0.7500",
"Duration": "10.2500",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreStrength IgnoreResistance"
}