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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Event / Labyrinth Minotaur Axe

Swoop

Melee, Negative Energy ยท Negative Energy

A Swoop of your Battle Axe deals a superior amount of damage, and can send your target flying upwards. Damage: Superior

Activation Details

Available Level
1
Type
Click
Accuracy
1.2
Range
7 ft
Cast Time
1.37 sec
Cast Arcanatime
1.584 sec
Root Time
1.23 sec
Animation Time
1.367 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
12 sec
Endurance Cost
15.96 endurance
Attack Types
Melee, Negative Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Swoop\"",
  "DisplayName": "\"P3197259882\"",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AttackTypes": "kMelee_Attack, kNegative_Energy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "15.96",
  "TimeToActivate": "1.37",
  "TimeToRoot": "1.23",
  "RechargeTime": "12",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Brute_Melee_Battle_Axe_Swoop.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Brute_Melee_Battle_Axe_Swoop.pfx",
  "DisplayShortHelp": "\"PMC5B4GTKJL2WKBRTCRRB93JXX\"",
  "DisplayHelp": "\"P1581937851\"",
  "IconName": "\"BattleAxe_Swoop.tga\"",
  "DisplayTargetShortHelp": "\"P538973892\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Negative EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Negative Energy
Effect
Absolute
Scale
2.28
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kNegative_Energy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "2.2800",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท HitPointsStacks per casterPvP or PvE
Resolved effect
โ€” (select an archetype)
Attribute
HitPoints
Effect
Max
Scale
0.228
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
10 sec
Flags
StackByAttribAndKey
Raw effect fields
{
  "Attrib": "kHitPoints",
  "Aspect": "kMax",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.2280",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "CasterStackType": "kCollective",
  "StackType": "kRefresh",
  "StackKey": "kPermaDamage",
  "Flags": "StackByAttribAndKey"
}
Effect 3 ยท KnockupStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockup
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
70%
Raw effect fields
{
  "Chance": "0.7000",
  "Attrib": "kKnockup",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "3.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}