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Event / Labyrinth Walker

Nightmare Cocoon

Ranged ยท Sleep

Envelopes the target in a cocoon of nightmare webs. They are put into a fathomless Deep Sleep, helpless and unable to act.

Activation Details

Available Level
1
Type
Click
Accuracy
1.2
Range
60 ft
Cast Time
2.67 sec
Cast Arcanatime
2.904 sec
Root Time
2.67 sec
Animation Time
2.667 sec
Animation Time Before Effect
1.1 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
16 sec
Endurance Cost
11.48 endurance
Attack Types
Ranged
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Cocoon\"",
  "DisplayName": "\"HGLNNL4XJSB5WFCEEQXB5AVJBW\"",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AttackTypes": "kRanged_Attack",
  "AIGroups": "kHold",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "60",
  "EnduranceCost": "11.48",
  "TimeToActivate": "2.67",
  "TimeToRoot": "2.67",
  "RechargeTime": "16",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Arachnos_Arachnoid_WebCocoon.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Arachnos_Arachnoid_WebCocoon.pfx",
  "DisplayShortHelp": "\"ZZKJXQ3LNNKLY2VG5J56ZG6JCZ\"",
  "DisplayHelp": "\"CHEDXFJTDHUEWCCCPZWNRBSZZ3\"",
  "IconName": "\"Labyrinth_Sleep.tga\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SleepStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
24
Magnitude
4.0000
Table
"Ranged_Immobilize"
Target
Target
Flags
DeepSleep
Raw effect fields
{
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "24.0000",
  "Magnitude": "4.0000",
  "StackType": "kStack",
  "Flags": "DeepSleep"
}