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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Event / Snowbeast Lord Winter

Foot Stomp

AOE, Smashing ยท Smashing

Enhancement Sets Allowed
Melee AoE Sets

The Winter Lord shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

Activation Details

Available Level
1
Type
Click
Accuracy
1.5
Range
0 ft
Cast Time
2.1 sec
Cast Arcanatime
2.244 sec
Root Time
2.1 sec
Animation Time
2.1 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
6 sec
Endurance Cost
9.24 endurance
Attack Types
Area$1 Smashing
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Foot_Stomp\"",
  "DisplayName": "\"P3179772134\"",
  "Type": "kClick",
  "Accuracy": "1.5",
  "AttackTypes": "kAOE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "9.24",
  "TimeToActivate": "2.1",
  "TimeToRoot": "2.1",
  "RechargeTime": "6",
  "EffectArea": "kSphere",
  "Radius": "25",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Zombie_Stomp.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Zombie_Stomp.pfx",
  "DisplayShortHelp": "\"2E5XQ6MMY789WBZ2HVH2Z7BTK3\"",
  "DisplayHelp": "\"P2652691192\"",
  "IconName": "\"SuperStrength_FootStomp.tga\"",
  "MaxTargetsHit": "16"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.32
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Flags
NearGround
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.3200",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 2 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
30%
Flags
NearGround
Raw effect fields
{
  "Chance": "0.3000",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "3.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}