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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Freaklok / Awakened Eidola

Fortune

โ€” ยท ToHit

The Awakened Eidolon is specialized in reading thousands of possible futures and finding the ones that are most likely. By being able to do this, they are able to predict their enemies' actions with relative ease. While this power is active, the user and all nearby allies will receive a bonus To Hit as well as resistance to status effects.

Activation Details

Available Level
1
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
2.33 sec
Cast Arcanatime
2.508 sec
Root Time
โ€”
Animation Time
2.333 sec
Animation Time Before Effect
1.167 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
15 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
60 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally, Self
Entities Autohit
Ally, Self
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Fortune\"",
  "DisplayName": "\"P2965823379\"",
  "Type": "kToggle",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kFriend, kCaster",
  "EntsAutoHit": "kFriend, kCaster",
  "Target": "kCaster",
  "TimeToActivate": "2.33",
  "RechargeTime": "15",
  "ActivatePeriod": "2",
  "EffectArea": "kSphere",
  "Radius": "60",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Seer_Fortune.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Seer_Fortune.pfx",
  "DisplayShortHelp": "\"7ELGAXMYJRQXWUXA3JVE9XRX7W\"",
  "DisplayHelp": "\"2BW4EDG273X5WRXTX323RTHXKZ\"",
  "DisplayAttackerHit": "\"GEJFB55LTFXQWJL5WW4RYXPZL3\"",
  "DisplayVictimHit": "\"KZ6ZK6LZX8N8YZB4HXXRGWGX92\"",
  "IconName": "\"Leadership_Tactics.tga\"",
  "MaxTargetsHit": "16"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ToHitStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Buff_ToHit"
Target
Target
Duration
2.25 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Buff_ToHit\"",
  "Scale": "1.0000",
  "Duration": "2.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท Confused, Held, Immobilized, Stunned, SleepStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Confused, Held, Immobilized, Stunned, Sleep
Effect
Cur
Scale
-15
Magnitude
1.0000
Table
"Ranged_Res_Boolean"
Target
Self
Duration
2.25 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kConfused kHeld kImmobilized kStunned kSleep",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Ranged_Res_Boolean\"",
  "Scale": "-15.0000",
  "Duration": "2.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}