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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Freaklok / Necrotic Detonations

Sticky Corpse Puddle

โ€” ยท EntCreate

Sometimes a Freaklok goes out with a 'floomph' instead of a bang, leaving you mired in some sort of adhesive. You aren't going to think about it too much. That's not a good line of thought.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
1 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
DeadOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Sticky_Corpse\"",
  "DisplayName": "\"P2737529807\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kPostDeath",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "RechargeTime": "1",
  "EffectArea": "kCharacter",
  "CastableAfterDeath": "kDeadOnly",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Freaklok\\Freaklok_Necrodeath_Generic.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Freaklok\\Freaklok_Necrodeath_Generic.pfx",
  "DisplayShortHelp": "\"79937WT8S25CYRMGHQ32T64NZX\"",
  "DisplayHelp": "\"P3550616800\"",
  "IconName": "\"TrickArrow_Slow.tga\"",
  "ShowBuffIcon": "kFalse"
}

Created / redirected powers

Created entities: Pets_Freaklok_Glue

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance
Effect 1 ยท EntCreateStacks per casterPvP or PvEStacks with existing effectDoes not scale with enemy levelBoosts are copied to the entity
Resolved effect
โ€” (select an archetype)
Attribute
EntCreate
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Level"
Target
Target
Duration
10 sec
Delay
0.5 sec
Chance
50%
Flags
NearGround IgnoreCombatMods CopyBoosts
Parameters
EntCreate
Raw effect fields
{
  "Chance": "0.5000",
  "Attrib": "kEntCreate",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Level\"",
  "Scale": "1.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack",
  "Flags": "NearGround IgnoreCombatMods CopyBoosts",
  "Params": {
    "EntCreate": {
      "EntityDef": "Pets_Freaklok_Glue",
      "PriorityList": "\"PL_StaticObject\""
    }
  }
}