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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Guns / Advanced Assault Rifle

Advanced Assault Rifle EMP Grenade

AOE, Energy ยท Held

This grenade can unleash a massive pulse of electromagnetic energy on impact. This EMP can affect machines, and is even powerful enough to affect synaptic brain patterns. It will incapacitate all foes in its radius. Additionally, most machines and robots will take moderate high damage.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
70 ft
Cast Time
1.87 sec
Cast Arcanatime
2.112 sec
Root Time
1.87 sec
Animation Time
1.867 sec
Animation Time Before Effect
0.4 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
30 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Energy
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Advanced_Assault_Rifle_EMP_Grenade\"",
  "DisplayName": "\"P4102610708\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "70",
  "TimeToActivate": "1.87",
  "TimeToRoot": "1.87",
  "RechargeTime": "30",
  "EffectArea": "kSphere",
  "Radius": "25",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_AdvancedAssult_Rifle_EMPGrenade.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_AdvancedAssult_Rifle_EMPGrenade.pfx",
  "DisplayShortHelp": "\"P175414405\"",
  "DisplayHelp": "\"P509271972\"",
  "IconName": "\"TrickArrow_Stun.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P799513638\"",
  "DisplayTargetHelp": "\"P2087204041\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HeldStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
8
Magnitude
1.0000
Table
"Ranged_Immobilize"
Target
Target
Chance
50%
Flags
CancelOnMiss
Raw effect fields
{
  "Chance": "0.5000",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "CancelOnMiss"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
-75
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-75.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท RegenerationStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
-30
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
15 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-30.0000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 4 ยท EnergyStacks per casterPvP or PvEStacks with existing effect

group target> Freakshow eq group target> Turrets eq || group target> Siege eq || group target> Nightstar eq || group target> RogueRobots eq || 5thColumn_Fifth_Mek_Man target.VillainName> || 5thColumn_Fifth_Hoverbot target.VillainName> || 5thColumn_Fifth_Wolfpack_Lt target.VillainName> || 5thColumn_Fifth_Wolfpack_Boss target.VillainName> || Council_Zenith_Mech target.VillainName> || Council_Striga_Zenith_Mech target.VillainName> || Council_Zenith_Hoverbot target.VillainName> || Council_Striga_Zenith_Hoverbot target.VillainName> || Council_Zenith_Warcry_Lt target.VillainName> || Council_Zenith_Warcry_Boss target.VillainName> || Council_Striga_Zenith_Warcry_Lt target.VillainName> || Council_Striga_Zenith_Warcry_Boss target.VillainName> || SkyRaiders_Flame_Jumpbot target.VillainName> || SkyRaiders_Gun_Jumpbot target.VillainName> || SkyRaiders_Sky_Skiff target.VillainName> || SkyRaiders_ForceGenerator target.VillainName> || Malta_Hercules_Titan target.VillainName> || Malta_Zeus_Titan target.VillainName> || Malta_Zeus_Merged_Titan target.VillainName> || Malta_Kronos_Titan target.VillainName> || Malta_Mission_Kronos_Titan target.VillainName> || Malta_Turret target.VillainName> ||

Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "group target> Freakshow eq group target> Turrets eq || group target> Siege eq || group target> Nightstar eq || group target> RogueRobots eq || 5thColumn_Fifth_Mek_Man target.VillainName> || 5thColumn_Fifth_Hoverbot target.VillainName> || 5thColumn_Fifth_Wolfpack_Lt target.VillainName> || 5thColumn_Fifth_Wolfpack_Boss target.VillainName> || Council_Zenith_Mech target.VillainName> || Council_Striga_Zenith_Mech target.VillainName> || Council_Zenith_Hoverbot target.VillainName> || Council_Striga_Zenith_Hoverbot target.VillainName> || Council_Zenith_Warcry_Lt target.VillainName> || Council_Zenith_Warcry_Boss target.VillainName> || Council_Striga_Zenith_Warcry_Lt target.VillainName> || Council_Striga_Zenith_Warcry_Boss target.VillainName> || SkyRaiders_Flame_Jumpbot target.VillainName> || SkyRaiders_Gun_Jumpbot target.VillainName> || SkyRaiders_Sky_Skiff target.VillainName> || SkyRaiders_ForceGenerator target.VillainName> || Malta_Hercules_Titan target.VillainName> || Malta_Zeus_Titan target.VillainName> || Malta_Zeus_Merged_Titan target.VillainName> || Malta_Kronos_Titan target.VillainName> || Malta_Mission_Kronos_Titan target.VillainName> || Malta_Turret target.VillainName> ||",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}