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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Hero Corps Sig / Shiverstrike

Icicles

AoE, Cold ยท Cold

Enhancement Sets Allowed
Melee AoE Sets

While active, you form sharp icicles on your body that continuously cut all foes that attempt to enter melee range. Damage: Minor(DoT)

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.667 sec
Animation Time Before Effect
0.8 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
4 sec
Endurance Cost
0 endurance
Attack Types
AoE, Cold
Effect Area
AoE
Radius
8 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Icicles\"",
  "DisplayName": "\"P4016394961\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kCold_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "RechargeTime": "4",
  "ActivatePeriod": "2",
  "EffectArea": "kSphere",
  "Radius": "8",
  "VisualFX": "\"menu\\Powers\\AnimFX\\ICE_ARMOR_Icicles.pfx\"",
  "include": "menu\\Powers\\AnimFX\\ICE_ARMOR_Icicles.pfx",
  "DisplayShortHelp": "\"7RMDMRJK7AFNYMXXBCM5L4FUU3\"",
  "DisplayHelp": "\"P3681276211\"",
  "IconName": "\"IceArmor_Icicles.tga\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P3278563378\"",
  "DisplayTargetHelp": "\"P1931673693\"",
  "PointValue": "36"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ColdStacks per casterPvP or PvEStacks with existing effect

kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&

Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
0.2
Magnitude
1.0000
Table
"Melee_Tempdamage"
Target
Target
Raw effect fields
{
  "Requires": "kHeld source> 0 <= kStunned source> 0 <= && kSleep source> 0 <= &&",
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Tempdamage\"",
  "Scale": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}