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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Incarnate / Lore Pet Clockwork Boss

Particle Blast

Ranged, Energy, Incarnate ยท Energy

Enhancement types allowed
Enhance AccuracyEnhance Endurance CostEnhance DamageIncarnate Lore
Enhancement Sets Allowed
Universal Damage Sets

Android Menders are capable of firing a blast from their shoulder mounted particle weapon. Enemies struck by this attack will suffer energy damage and additional energy damage over time.

Notes: Particle Blast is unaffected by Range changes.

Damage: High.
Recharge: Fast.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.2 sec
Cast Arcanatime
1.452 sec
Root Time
1.2 sec
Animation Time
1.2 sec
Animation Time Before Effect
0.333 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
4 sec
Endurance Cost
0 endurance
Attack Types
Ranged, Energy, Incarnate
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Particle_Blast\"",
  "DisplayName": "\"P4220105557\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack, kIncarnate_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "TimeToActivate": "1.2",
  "TimeToRoot": "1.2",
  "RechargeTime": "4",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kIncarnate_Lore_Boost",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu/Powers/AnimFX/Villain_PraetorianClockwork_ShoulderBlast.pfx\"",
  "include": "menu/Powers/AnimFX/Villain_PraetorianClockwork_ShoulderBlast.pfx",
  "DisplayShortHelp": "\"MN97HPYUPHDRWXB8GAWW7WQWDW\"",
  "DisplayHelp": "\"9UNEUJQC86QCYFMDMCC8MM6PC3\"",
  "IconName": "\"PowerBlast_PowerBolts.tga\"",
  "DisplayTargetShortHelp": "\"P3542007773\"",
  "DisplayTargetHelp": "\"P2582929511\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
3.1 sec
Period
0.5 sec
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Period": "0.5000",
  "StackType": "kStack"
}