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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Incarnate / Lore Pet Demons Boss

Fire Ball

AOE, Fire, Incarnate ยท Smashing

The Fireball has set you on Fire.

Damage: Light.
Recharge: Slow.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
100 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
16 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Fire, Incarnate
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Fire_Ball\"",
  "DisplayName": "\"P2473499941\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kFire_Attack, kIncarnate_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "100",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "16",
  "EffectArea": "kSphere",
  "Radius": "15",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Fire_Ball.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Fire_Ball.pfx",
  "DisplayShortHelp": "\"P3423146141\"",
  "DisplayHelp": "\"W2P8XX8MS4BWYGMC9W7TN3CLH3\"",
  "IconName": "\"FireBlast_FireBall.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P3423146141\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.2000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.8
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.8000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
2.1 sec
Period
1 sec
Delay
0.5 sec
Flags
CancelOnMiss
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Duration": "2.1000",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "1.0000",
  "TickChance": "0.8000",
  "StackType": "kStack",
  "Flags": "CancelOnMiss"
}