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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Inherent / Fitness

Health

โ€” ยท Regeneration

Enhancement types allowed
Enhance Healing
Enhancement Sets Allowed
Healing Powers

You heal slightly faster than a normal person. Your improved Health also grants you resistance to Sleep. This ability is always on and does not cost any Endurance.

Activation Details

Modes disallowed
Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
10 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Health\"",
  "DisplayName": "\"P3379963429\"",
  "BuyRequires": "Pool.Fitness.Quick Pool.Fitness.Hurdle || Pool.Fitness.Health || Pool.Fitness.Stamina || !",
  "ActivateRequires": "Pool.Fitness.Quick Pool.Fitness.Hurdle || Pool.Fitness.Health || Pool.Fitness.Stamina || !",
  "ModesDisallowed": "kDisable_All",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "10",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kHeal_Boost",
  "DisplayShortHelp": "\"P2673867438\"",
  "DisplayHelp": "\"P2737068938\"",
  "IconName": "\"Fitness_Health.tga\"",
  "ShowBuffIcon": "kFalse",
  "Free": "kTrue",
  "AutoIssue": "kTrue"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท RegenerationStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
0.4
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
10.25 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.4000",
  "Duration": "10.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท SleepStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Res
Scale
1.75
Magnitude
1.0000
Table
"Melee_Res_Boolean"
Target
Target
Duration
10.25 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kSleep",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Res_Boolean\"",
  "Scale": "1.7500",
  "Duration": "10.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}