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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Inherent / Fitness

Hurdle

โ€” ยท JumpHeight

Enhancement types allowed
Enhance Jump Distance

You can naturally jump higher than normal. This ability is always on and does not cost any Endurance.

Activation Details

Modes disallowed
Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Hurdle\"",
  "DisplayName": "\"P428080266\"",
  "BuyRequires": "Pool.Fitness.Quick Pool.Fitness.Hurdle || Pool.Fitness.Health || Pool.Fitness.Stamina || !",
  "ActivateRequires": "Pool.Fitness.Quick Pool.Fitness.Hurdle || Pool.Fitness.Health || Pool.Fitness.Stamina || !",
  "ModesDisallowed": "kDisable_All",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "0.5",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kJump_Boost",
  "DisplayShortHelp": "\"P3535913378\"",
  "DisplayHelp": "\"P846625953\"",
  "IconName": "\"Fitness_Hurdle.tga\"",
  "ShowBuffIcon": "kFalse",
  "Free": "kTrue",
  "AutoIssue": "kTrue"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท JumpHeightStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
JumpHeight
Effect
Cur
Scale
0.06
Magnitude
1.0000
Table
"Melee_Leap"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kJumpHeight",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Leap\"",
  "Scale": "0.0600",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท SpeedJumpingStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
SpeedJumping
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Melee_SpeedJumping"
Target
Self
Duration
0.75 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_SpeedJumping\"",
  "Scale": "0.5000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}