LIVE 26,737 powers
Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Inherent / Inherent
Android Form
โ ยท Heal
Hyper-Advanced Clockwork have three modes of Operation: Standard, Offensive Mode or Defensive Mode. These are controlled by a pair of Toggle powers. When neither is engaged, the HAC uses standard modifiers, which favor Buff, Debuff and Movement powers. If the Offense Mode toggle is engaged, then the focus shifts, becoming weaker to Buff, Debuff and Movement values, but Recharge, To Hit and Damage are increased. In Defensive Mode, the ATmods shift, becoming weaker to Buff, Debuff and Movement values, but stronger to Damage Resistances, Status changes and Regeneration. HAC's are harder to heal and are vulnerable to Electro-Magnetic effects.
Activation Details
- Available Level
- 1
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- โ
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 0.5 sec
- Interrupt Time
- โ
- Activate Period
- 99999 sec
- Recharge Time
- 0 sec
- Endurance Cost
- 0 endurance
- Attack Types
- โ
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- True
Raw source fields
{
"Name": "\"HAC__Standard\"",
"DisplayName": "\"P1113037715\"",
"BuyRequires": "$archetype @Class_Hyper-Advanced_Clockwork ==",
"ActivateRequires": "$archetype @Class_Hyper-Advanced_Clockwork ==",
"Type": "kAuto",
"Accuracy": "1",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"ActivatePeriod": "99999",
"EffectArea": "kCharacter",
"IgnoreStrength": "kTrue",
"DisplayShortHelp": "\"P3259479081\"",
"DisplayHelp": "\"P2611341664\"",
"IconName": "\"Inherent_BuffEffects.tga\"",
"ShowInManage": "kFalse",
"MaxBoosts": "0"
}Effects (1)
Effect 1 ยท Heal




- Resolved effect
- โ (select an archetype)
- Attribute
- Heal
- Effect
- Res
- Scale
- 0.25
- Table
- "Melee_Ones"
- Target
- Self
- Flags
- IgnoreStrength IgnoreResistance
Raw effect fields
{
"Attrib": "kHeal",
"Aspect": "kRes",
"ApplicationType": "kOnActivate",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "0.2500",
"Duration": "kUntilShutOff",
"StackType": "kReplace",
"Flags": "IgnoreStrength IgnoreResistance"
}