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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Inherent / Inherent

Vigilance

โ€” ยท EnduranceDiscount

The Defender's primary focus is to protect the team. When their allies are in danger, the Defender is able to look deep within him or herself and rise to the occasion. As a Defender's teammates are in danger of being defeated, the Defender gains an Endurance Discount and can activate their powers at a reduced cost. The more teammates in trouble, the greater the discount. A Defender on a small team or by himself has more freedom to concentrate on his enemies, which allows him to increase his damage output by up to 30%. Each team member reduces this by 10%, to a minimum of no buff at all.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
1 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
300 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
DeadOrAliveTeammate
Entities Autohit
DeadOrAliveTeammate
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
True
Raw source fields
{
  "Name": "\"Vigilance_PerTeamEndAdjustment\"",
  "DisplayName": "\"P2803301000\"",
  "BuyRequires": "$archetype @Class_Defender ==",
  "ActivateRequires": "$archetype @Class_Defender ==",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kDeadOrAliveTeammate",
  "EntsAutoHit": "kDeadOrAliveTeammate",
  "Target": "kCaster",
  "TargetVisibility": "kNone",
  "ActivatePeriod": "1",
  "EffectArea": "kSphere",
  "Radius": "300",
  "AIReport": "kNever",
  "IgnoreStrength": "kTrue",
  "DisplayShortHelp": "\"P3418139599\"",
  "DisplayHelp": "\"23SELMZ8KMC7YVZDYXSZ93BLYQ\"",
  "IconName": "\"InherentPeacebringer_InterSpacialLink.tga\"",
  "MaxTargetsHit": "16",
  "ShowInManage": "kFalse",
  "ShowInInventory": "kFalse",
  "ShowInInfo": "kFalse",
  "ShowBuffIcon": "kFalse",
  "MaxBoosts": "0"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnduranceDiscountStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
EnduranceDiscount
Effect
Strength
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
1 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnduranceDiscount",
  "Aspect": "kStr",
  "Type": "kExpression",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Duration": "1.0000",
  "MagnitudeExpr": "100 kHitPoints% target> - 0 100 minmax 100 / 0.75 *",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}