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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mastermind Pets / Medic 3

Stimulant

โ€” ยท Confused, Terrorized, Held, Immobilized, Stunned, Sleep

Enhancement types allowed
Enhance Endurance Cost
Enhancement Sets Allowed
Mastermind Archetype Sets

Frees an ally from any Immobilization, Sleep, Disorient, Hold, Fear or Confuse effects and leaves them resistant to such effects for a brief time. Protection will improve with Multiple applications and as you advance in level. This power is interruptible and shouldn't be used in the heat of combat.

Notes: Stimulant is unaffected by Recharge Time changes.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
25 ft
Cast Time
1.9 sec
Cast Arcanatime
2.112 sec
Root Time
โ€”
Animation Time
1.9 sec
Animation Time Before Effect
1.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
30 sec
Endurance Cost
19.4435 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Ally (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
RechargeTime
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Stimulant\"",
  "DisplayName": "\"P2320078554\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kFriend",
  "Range": "25",
  "EnduranceCost": "19.4435",
  "TimeToActivate": "1.9",
  "RechargeTime": "30",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kEnduranceDiscount_Boost",
  "StrengthsDisallowed": "kRechargeTime",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Mercinary_Medic_Stimulant.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Mercinary_Medic_Stimulant.pfx",
  "DisplayShortHelp": "\"P712178432\"",
  "DisplayHelp": "\"HBMEU7VM9NREY5BZC8VPGGPY9Z\"",
  "DisplayAttackerHit": "\"P3616500569\"",
  "DisplayVictimHit": "\"58VF3J2B3T8LY4NCL8NMSYW3W2\"",
  "IconName": "\"Medicine_Stimulant.tga\"",
  "Cancelable": "kTrue",
  "DisplayTargetShortHelp": "\"P1399115484\"",
  "DisplayTargetHelp": "\"P410669498\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Confused, Terrorized, Held, Immobilized, Stunned, SleepStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Confused, Terrorized, Held, Immobilized, Stunned, Sleep
Effect
Cur
Scale
-20
Magnitude
1.0000
Table
"Ranged_Res_Boolean"
Target
Target
Duration
90 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kConfused kTerrorized kHeld kImmobilized kStunned kSleep",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Boolean\"",
  "Scale": "-20.0000",
  "Duration": "90.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}