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Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mastermind Summon / Ninjas
Aimed Shot
Ranged, Lethal · Lethal
Enhancement types allowed









Enhancement Sets Allowed
Ranged Damage Powers

Ranged Damage PowersThough it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.
Sensei's Guidance:
Hitting with this power will grant your Ninja Henchman +3% Critical Hit chance for 30 seconds. This does not stack from the same power.
Activation Details

- Available Level
- 2
- Type
- Click
- Accuracy
- 1.155
- Range
- 80 ft
- Cast Time
- 1 sec
- Cast Arcanatime
- 1.188 sec
- Root Time
- 1 sec
- Animation Time
- 1 sec
- Animation Time Before Effect
- 0.8 sec
- Interrupt Time
- —
- Activate Period
- 0 sec
- Recharge Time
- 4 sec
- Endurance Cost
- 5.2 endurance
- Attack Types
- Ranged, Lethal
- Effect Area
- Single Target
- Radius
- —
- Arc
- —
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- —
- Entities Affected
- Foe (Alive)
- Entities Autohit
- —
- Target
- Foe (Alive)
- Target Requires
- —
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- —
Raw source fields
{
"Name": "\"Aimed_Shot\"",
"DisplayName": "\"P2290581486\"",
"ModesDisallowed": "kDisable_All",
"Type": "kClick",
"Accuracy": "1.155",
"AttackTypes": "kRanged_Attack, kLethal_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "80",
"EnduranceCost": "5.2",
"TimeToActivate": "1",
"TimeToRoot": "1",
"RechargeTime": "4",
"EffectArea": "kCharacter",
"BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost",
"HighlightEval": "kPersonalAttack2 Mode? !",
"HighlightRing": "136 117 140 255",
"VisualFX": "\"menu\\Powers\\AnimFX\\Archery_Medium_NoGeo.pfx\"",
"include": "menu\\Powers\\AnimFX\\Archery_Medium_NoGeo.pfx",
"DisplayShortHelp": "\"NB2XU8MP3FUEW3ZHSEP8PG2N9A\"",
"DisplayHelp": "\"Y3QNZ7WDBSQ9Y4M9FD7EJNKNM2\"",
"IconName": "\"Ninjas_StandardShot.tga\"",
"ShowBuffIcon": "kFalse"
}Effects (2)
Activation Effects
100% chance
GlobalChanceMod · Cur · Scale 0.0300


SetMode · Cur · Scale 1.0000


Effect 1 · Lethal


PvE targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Lethal
- Effect
- Absolute
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Ranged_Damage"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kLethal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Damage\"",
"Scale": "1.0000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 · Lethal


PvP targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Lethal
- Effect
- Absolute
- Scale
- 1.26
- Magnitude
- 1.0000
- Table
- "Ranged_PvPDamage"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> player eq",
"Attrib": "kLethal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_PvPDamage\"",
"Scale": "1.2600",
"Magnitude": "1.0000",
"StackType": "kStack"
}