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Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mastermind Summon / Ninjas
Snap Shot
Ranged, Lethal · Lethal
Enhancement types allowed









Enhancement Sets Allowed
Ranged Damage Powers

Ranged Damage PowersA quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.
Sensei's Guidance:
Hitting with this power will grant your Ninja Henchman +3% Critical Hit chance for 30 seconds. This does not stack from the same power.
Activation Details

- Available Level
- 1
- Type
- Click
- Accuracy
- 1.155
- Range
- 80 ft
- Cast Time
- 1 sec
- Cast Arcanatime
- 1.188 sec
- Root Time
- 1 sec
- Animation Time
- 1 sec
- Animation Time Before Effect
- 0.733 sec
- Interrupt Time
- —
- Activate Period
- 0 sec
- Recharge Time
- 2 sec
- Endurance Cost
- 3.536 endurance
- Attack Types
- Ranged, Lethal
- Effect Area
- Single Target
- Radius
- —
- Arc
- —
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- —
- Entities Affected
- Foe (Alive)
- Entities Autohit
- —
- Target
- Foe (Alive)
- Target Requires
- —
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- —
Raw source fields
{
"Name": "\"Snap_Shot\"",
"DisplayName": "\"P2783200921\"",
"ModesDisallowed": "kDisable_All",
"Type": "kClick",
"Accuracy": "1.155",
"AttackTypes": "kRanged_Attack, kLethal_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "80",
"EnduranceCost": "3.536",
"TimeToActivate": "1",
"TimeToRoot": "1",
"RechargeTime": "2",
"EffectArea": "kCharacter",
"BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost",
"HighlightEval": "kPersonalAttack1 Mode? !",
"HighlightRing": "136 117 140 255",
"VisualFX": "\"menu\\Powers\\AnimFX\\Archery_Quick_NoGeo.pfx\"",
"include": "menu\\Powers\\AnimFX\\Archery_Quick_NoGeo.pfx",
"DisplayShortHelp": "\"NB2XU8MP3FUEW3ZHSEP8PG2N9A\"",
"DisplayHelp": "\"ARPFQJE8HRWMYQNQBYXSRHD7LW\"",
"IconName": "\"Ninjas_QuickShot.tga\"",
"ShowBuffIcon": "kFalse"
}Effects (2)
Activation Effects
100% chance
GlobalChanceMod · Cur · Scale 0.0300


SetMode · Cur · Scale 1.0000


Effect 1 · Lethal


PvE targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Lethal
- Effect
- Absolute
- Scale
- 0.68
- Magnitude
- 1.0000
- Table
- "Ranged_Damage"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kLethal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Damage\"",
"Scale": "0.6800",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 · Lethal


PvP targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Lethal
- Effect
- Absolute
- Scale
- 1.18
- Magnitude
- 1.0000
- Table
- "Ranged_PvPDamage"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> player eq",
"Attrib": "kLethal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_PvPDamage\"",
"Scale": "1.1800",
"Magnitude": "1.0000",
"StackType": "kStack"
}