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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

MidnightMasters / Unique Assist

Force Bubble

โ€” ยท Repel

Creates a large bubble which protects all allies inside. While active, this power keeps all foes at bay, protecting all allies inside from melee or short ranged attacks. More powerful foes may be able to penetrate the Force Bubble, but may slip and get knocked down and forced back if they try.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.067 sec
Animation Time Before Effect
0.767 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
15 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
50 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Force_Bubble\"",
  "DisplayName": "\"P4195196004\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "PreferenceMultiplier": "3",
  "RechargeTime": "15",
  "ActivatePeriod": "0.5",
  "EffectArea": "kSphere",
  "Radius": "50",
  "AutoIssueSaveLevel": "kFalse",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Forcefield_DeflectionBubble.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Forcefield_DeflectionBubble.pfx",
  "DisplayShortHelp": "\"P2016297432\"",
  "DisplayHelp": "\"P3225050245\"",
  "DisplayAttackerHit": "\"P947844219\"",
  "IconName": "\"ForceField_ForceBubble.tga\"",
  "MaxTargetsHit": "16",
  "Free": "kTrue",
  "PointValue": "3",
  "PointMultiplier": "0.083"
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท RepelStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Repel
Effect
Cur
Scale
10
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
3 sec
Raw effect fields
{
  "Attrib": "kRepel",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "10.0000",
  "Duration": "3.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท RepelStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Repel
Effect
Cur
Scale
10
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
3 sec
Raw effect fields
{
  "Attrib": "kRepel",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "10.0000",
  "Duration": "3.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท KnockbackStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Chance
1%
Flags
IgnoreStrength IgnoreCombatMods
Raw effect fields
{
  "Chance": "0.0100",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreCombatMods"
}