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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

MindsOfMayhem / Batzul

Flash Stomp

AOE, Fire ยท Fire

Enhancement Sets Allowed
Melee AoE Sets

You stomp the ground around your targets, knocking some back while causing fire damage to all those affected and setting them ablaze.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.1 sec
Cast Arcanatime
2.244 sec
Root Time
2.1 sec
Animation Time
2.1 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
4 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Fire
Effect Area
AoE
Radius
45 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Flash_Stomp\"",
  "DisplayName": "\"P278980741\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kFire_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "TimeToActivate": "2.1",
  "TimeToRoot": "2.1",
  "RechargeTime": "4",
  "EffectArea": "kSphere",
  "Radius": "45",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Batzul_Big_Flash_Stomp.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Batzul_Big_Flash_Stomp.pfx",
  "DisplayShortHelp": "\"P1082753595\"",
  "DisplayHelp": "\"P3921825976\"",
  "IconName": "\"FireBlast_RainOfFire.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P1932125221\"",
  "DisplayTargetHelp": "\"P339710705\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.5
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Duration
2.1 sec
Period
1 sec
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.1000",
  "Duration": "2.1000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
20%
Raw effect fields
{
  "Chance": "0.2000",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}