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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

MindsOfMayhem / Malaise

Flash

AOE ยท Held

Enhancement Sets Allowed
Melee AoE Sets

You unleash a thunderous blast of light that stuns your targets momentarily, holding them in place. After the flash ends, the targets also suffer a reduced chance to hit.

Activation Details

Available Level
1
Type
Click
Accuracy
1.2
Range
0 ft
Cast Time
3 sec
Cast Arcanatime
3.168 sec
Root Time
3 sec
Animation Time
3 sec
Animation Time Before Effect
2.067 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
21 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
100 ft
Arc
โ€”
Max Targets Hit
999
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Flash\"",
  "DisplayName": "\"P1846505479\"",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AttackTypes": "kAOE_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "21",
  "PreferenceMultiplier": "14",
  "TimeToActivate": "3",
  "TimeToRoot": "3",
  "RechargeTime": "90",
  "EffectArea": "kSphere",
  "Radius": "100",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Illusions_Flash.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Illusions_Flash.pfx",
  "DisplayShortHelp": "\"P2367806162\"",
  "DisplayHelp": "\"P3491586301\"",
  "IconName": "\"MindsOfMayhem_Malaise_Flash.tga\"",
  "MaxTargetsHit": "999",
  "DisplayTargetShortHelp": "\"P2998313093\"",
  "DisplayTargetHelp": "\"P237235741\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HeldStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
6
Magnitude
3.0000
Table
"Ranged_Immobilize"
Target
Target
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "6.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 2 ยท ToHitStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
0.6
Magnitude
1.0000
Table
"Ranged_DeBuff_ToHit"
Target
Target
Duration
15 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_DeBuff_ToHit\"",
  "Scale": "0.6000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 3 ยท HeldStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
6
Magnitude
6.0000
Table
"Ranged_Immobilize"
Target
Target
Chance
40%
Flags
IgnoreStrength
Raw effect fields
{
  "Chance": "0.4000",
  "Requires": "enttype target> player eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "6.0000",
  "Magnitude": "6.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}