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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Attacks / Arsenal Control

Tri-Cannon

โ€” ยท EntCreate

The Tri-Cannon is the perfect companion in the field. It has an extremely fast fire rate and is equipped with a customized tracking system. Once locked on, it will continue to unload a volley of lead into the target until it is destroyed. Enemies hit by the Tri-Cannon, as well as those near it, will prioritize attacking it over it's owner. It is armored and can take significant amounts of damage.

Activation Details

Available Level
32
Type
Click
Accuracy
1
Range
50 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
120 sec
Endurance Cost
35 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Gun_Drone\"",
  "DisplayName": "\"UY7AK3XKNCDVW2BHLGR52Z6333\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kSummon",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "Range": "50",
  "EnduranceCost": "35",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "120",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Dominator_Control_Arsenal_Control_Auto_Turre1.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Dominator_Control_Arsenal_Control_Auto_Turre1.pfx",
  "DisplayShortHelp": "\"TH6WHSK2LZKDWSNGLBTZSW57A3\"",
  "DisplayHelp": "\"JLKXDPGVN8ZBYPCEGJABPDQKHQ\"",
  "IconName": "\"ArsenalControl_GunTurret\"",
  "ShowBuffIcon": "kFalse",
  "PointValue": "100"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EntCreateStacks per casterPvP or PvEReplaces existing effectBoosts are copied to the entity
Resolved effect
โ€” (select an archetype)
Attribute
EntCreate
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Level"
Target
Self
Duration
99999 sec
Flags
CopyBoosts
Parameters
EntCreate
Raw effect fields
{
  "Attrib": "kEntCreate",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Ranged_Level\"",
  "Scale": "1.0000",
  "Duration": "99999.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "CopyBoosts",
  "Params": {
    "EntCreate": {
      "EntityDef": "Pets_GunDrone_Tri",
      "PriorityList": "\"PL_SpawnFlying\""
    }
  }
}