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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Attacks / Beast Mastery

Call Swarm

Ranged, Lethal ยท Lethal

You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. This power has a moderate chance at granting your pets a stack of Pack Mentality. Damage: Light DoT

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.733 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
3 sec
Endurance Cost
5.46 endurance
Attack Types
Ranged, Lethal
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Call_Swarm\"",
  "DisplayName": "\"P4289027545\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "5.46",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "3",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\MastermindSummon_BeastMastery_CallSwarm.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\MastermindSummon_BeastMastery_CallSwarm.pfx",
  "DisplayShortHelp": "\"P1455896769\"",
  "DisplayHelp": "\"P822374566\"",
  "IconName": "\"BeastMastery_CallSwarm.tga\"",
  "DisplayTargetShortHelp": "\"P2137762428\"",
  "DisplayTargetHelp": "\"P1304255405\"",
  "PointValue": "53"
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
0.1848
Magnitude
1.0000
Table
"Ranged_TempDamage"
Target
Target
Duration
3.1 sec
Period
0.75 sec
Delay
0.5 sec
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_TempDamage\"",
  "Scale": "0.1848",
  "Duration": "3.1000",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "0.7500",
  "StackType": "kStack"
}
Effect 2 ยท DefenseStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
8 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "1.0000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
8 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 ยท JumpHeightStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
JumpHeight
Effect
Strength
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
8 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}