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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Attacks / Electrical Melee

Charged Brawl

Melee, Energy ยท Smashing

Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload their synapses, leaving them writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release them. Damage: Minor

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
5 ft
Cast Time
0.83 sec
Cast Arcanatime
1.056 sec
Root Time
0.83 sec
Animation Time
0.833 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
3 sec
Endurance Cost
5.88 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Charged_Brawl\"",
  "DisplayName": "\"P347968085\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "5.88",
  "PreferenceMultiplier": "3",
  "TimeToActivate": "0.83",
  "TimeToRoot": "0.83",
  "RechargeTime": "3",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu/powers/AnimFX/Player_ElectricalMelee_ChargedBrawl_Villain.pfx\"",
  "include": "menu/powers/AnimFX/Player_ElectricalMelee_ChargedBrawl_Villain.pfx",
  "DisplayShortHelp": "\"P1147823905\"",
  "DisplayHelp": "\"P2173263950\"",
  "IconName": "\"ElectricMelee_TargetedMinorDmg.tga\"",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P214558273\"",
  "PointValue": "53"
}

Effects (6)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.34
Magnitude
1.0000
Table
"Melee_Tempdamage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Tempdamage\"",
  "Scale": "0.3400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.5
Magnitude
1.0000
Table
"Melee_Tempdamage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Tempdamage\"",
  "Scale": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.07
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.0700",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 ยท SleepStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
6
Magnitude
2.0000
Table
"Melee_Sleep"
Target
Target
Delay
0.25 sec
Chance
10%
Raw effect fields
{
  "Chance": "0.1000",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Sleep\"",
  "Scale": "6.0000",
  "Magnitude": "2.0000",
  "Delay": "0.2500",
  "StackType": "kStack"
}
Effect 5 ยท RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
2 sec
Chance
10%
Raw effect fields
{
  "Chance": "0.1000",
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 ยท EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
2.94
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Chance
10%
Flags
IgnoreResistance
Raw effect fields
{
  "Chance": "0.1000",
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "2.9400",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}