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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Attacks / Energy Melee

Whirling Hands

AOE, Energy ยท Energy

Enhancement Sets Allowed
Melee AoE Sets

By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be Disoriented as well. Damage: Moderate

Activation Details

Available Level
12
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.5 sec
Cast Arcanatime
2.64 sec
Root Time
2.5 sec
Animation Time
2.5 sec
Animation Time Before Effect
1.2 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
7 sec
Endurance Cost
17.5 endurance
Attack Types
Area$1 Energy
Effect Area
AoE
Radius
10 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Whirling_Hands\"",
  "DisplayName": "\"P36852022\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "17.5",
  "PreferenceMultiplier": "3",
  "DontSetStance": "1",
  "TimeToActivate": "2.5",
  "TimeToRoot": "2.5",
  "RechargeTime": "7",
  "EffectArea": "kSphere",
  "Radius": "10",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PowerPunch_Melee_Area.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PowerPunch_Melee_Area.pfx",
  "DisplayShortHelp": "\"AJKN45T5DVF3Y6B6HCLUCR36GX\"",
  "DisplayHelp": "\"P1930404848\"",
  "IconName": "\"PowerPunch_Flurry.tga\"",
  "MaxTargetsHit": "10",
  "PointValue": "34"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Tempdamage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Tempdamage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท StunnedStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
5
Magnitude
2.0000
Table
"Melee_Stun"
Target
Target
Chance
30%
Raw effect fields
{
  "Chance": "0.3000",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "5.0000",
  "Magnitude": "2.0000",
  "StackType": "kStack"
}