LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Attacks / Martial Assault

Explosive Shuriken

AoE, Fire ยท Fire

You rig a shuriken with a powerful explosive, then send it flying towards your enemies.

Damage: Superior.
Recharge: Slow.

Activation Details

Available Level
32
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
1.133 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
6 sec
Endurance Cost
15.96 endurance
Attack Types
AoE, Fire
Effect Area
AoE
Radius
12 ft
Arc
โ€”
Max Targets Hit
11
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Explosive_Shuriken\"",
  "DisplayName": "\"P2740993693\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kFire_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "15.96",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "6",
  "EffectArea": "kSphere",
  "Radius": "12",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\MartialAssault_ExplosiveShuriken.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\MartialAssault_ExplosiveShuriken.pfx",
  "DisplayShortHelp": "\"3FB7VH7RZDAVY5NESN7NRV8EHA\"",
  "DisplayHelp": "\"XRL9BDHG569JYBX46CSLDM8BNQ\"",
  "IconName": "\"MartialAssault_ExplosiveShuriken.tga\"",
  "MaxTargetsHit": "11",
  "PointValue": "103"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
2.28
Magnitude
1.0000
Table
"Ranged_Tempdamage"
Target
Target
Flags
MainTargetOnly
Raw effect fields
{
  "Flags": "MainTargetOnly",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Tempdamage\"",
  "Scale": "2.2800",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.05
Magnitude
1.0000
Table
"Ranged_Tempdamage"
Target
Target
Duration
5.5 sec
Period
1 sec
Delay
0.2 sec
Flags
SecondaryTargetsOnly
Raw effect fields
{
  "Flags": "SecondaryTargetsOnly",
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Tempdamage\"",
  "Scale": "0.0500",
  "Duration": "5.5000",
  "Magnitude": "1.0000",
  "Delay": "0.2000",
  "Period": "1.0000",
  "StackType": "kStack"
}