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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Attacks / Sonic Assault

Bass Boost

โ€” ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Boosts the damage and secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes and more, are all improved. The effects of Power Up last a short while, and only the next couple of attacks will be boosted.

Recharge: Long.

Activation Details

Available Level
8
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1.17 sec
Cast Arcanatime
1.32 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
45 sec
Endurance Cost
7.8 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Bass_Boost\"",
  "DisplayName": "\"7F3CWL5E4PSRYRM5WYPUW34V7S\"",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "7.8",
  "TimeToActivate": "1.17",
  "RechargeTime": "45",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Dominator_Assault_Sonic_Assault_Power_Boost.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Dominator_Assault_Sonic_Assault_Power_Boost.pfx",
  "DisplayShortHelp": "\"P3307698078\"",
  "DisplayHelp": "\"73YPZB7PJ3YCY5M975JAARKD62\"",
  "IconName": "\"SonicManipulation_PowerUp\"",
  "Cancelable": "kTrue",
  "PointValue": "2"
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
4
Magnitude
1.0000
Table
"Melee_Buff_Dmg"
Target
Self
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_Dmg\"",
  "Scale": "4.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 ยท NullStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Absolute
Magnitude
1.0000
Table
"Melee_Ones"
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kAbs",
  "Table": "\"Melee_Ones\"",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท Heal, Absorb, Endurance, SpeedRunning, SpeedFlying, Confused, Terrorized, Held, Immobilized, Stunned, SleepStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Heal, Absorb, Endurance, SpeedRunning, SpeedFlying, Confused, Terrorized, Held, Immobilized, Stunned, Sleep
Effect
Strength
Scale
0.5
Magnitude
1.0000
Table
"Melee_Stun"
Target
Self
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance StackByAttribAndKey
Raw effect fields
{
  "Tag": "\"PowerBoostA\"",
  "Attrib": "kHeal kAbsorb kEndurance kSpeedRunning kSpeedFlying kConfused kTerrorized kHeld kImmobilized kStunned kSleep",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Stun\"",
  "Scale": "0.5000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "StackKey": "kPowerBoost",
  "Flags": "IgnoreStrength IgnoreResistance StackByAttribAndKey"
}
Effect 4 ยท Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Defense, ToHitStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Ranged, Melee, AOE, Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic, Defense, ToHit
Effect
Strength
Scale
0.5
Magnitude
1.0000
Table
"Melee_Stun"
Target
Self
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance StackByAttribAndKey
Raw effect fields
{
  "Tag": "\"PowerBoostB\"",
  "Attrib": "kRanged_Attack kMelee_Attack kAOE_Attack kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack kPsionic_Attack kToxic_Attack kDefense kToHit",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Stun\"",
  "Scale": "0.5000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "StackKey": "kPowerBoost",
  "Flags": "IgnoreStrength IgnoreResistance StackByAttribAndKey"
}