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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Archery

Aimed Shot

Ranged, Lethal ยท Lethal

Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot. Damage: High

Activation Details

Available Level
2
Type
Click
Accuracy
1.155
Range
80 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.8 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
4 sec
Endurance Cost
7 endurance
Attack Types
Ranged, Lethal
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Aimed_Shot\"",
  "DisplayName": "\"P2290581486\"",
  "BuyRequires": "Mission_Maker_Attacks.Battle_Axe Mission_Maker_Attacks.Dual_Blades || Mission_Maker_Attacks.War_Mace || Mission_Maker_Attacks.Broad_Sword || Mission_Maker_Attacks.Claws || Mission_Maker_Attacks.Katana || Mission_Maker_Attacks.Spines || Mission_Maker_Attacks.Archery || Mission_Maker_Attacks.Assault_Rifle || Mission_Maker_Attacks.Mercenaries || Mission_Maker_Attacks.Thugs || Mission_Maker_Attacks.Robotics || Mission_Maker_Attacks.Thorny_Assault || Mission_Maker_Attacks.Arsenal_Assault || Mission_Maker_Attacks.Arsenal_Control || !",
  "Type": "kClick",
  "Accuracy": "1.155",
  "AttackTypes": "kRanged_Attack, kLethal_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "7",
  "PreferenceMultiplier": "4",
  "DontSetStance": "1",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "4",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu/Powers/AnimFX/Archery_Medium_NoGeo.pfx\"",
  "include": "menu/Powers/AnimFX/Archery_Medium_NoGeo.pfx",
  "DisplayShortHelp": "\"P1091487416\"",
  "DisplayHelp": "\"P3349178598\"",
  "IconName": "\"Archery_MediumArrow.tga\"",
  "PointValue": "66"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Ranged_Tempdamage"
Target
Target
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Tempdamage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}