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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Bio Organic Armor

Ablative Carapace

โ€” ยท Absorb

When needed, you're able to cause your Bio Armor to gain a thick, but brittle outer layer that will absorb a large amount of damage before breaking off. Ablative Carapace will grant a moderate amount of damage absorption and a high amount of regeneration for a short time. While Efficient Adaptation is active, this power grants a slightly larger regeneration buff. While Defensive Adaptation is active, this power grants a bonus to damage absorption.

Recharge: Long.

Activation Details

Available Level
16
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.03 sec
Cast Arcanatime
2.244 sec
Root Time
โ€”
Animation Time
2.033 sec
Animation Time Before Effect
0.933 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
14 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Ablative_Carapace\"",
  "DisplayName": "\"P4003478602\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kHealSelf",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "14",
  "TimeToActivate": "2.03",
  "RechargeTime": "90",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\SymbioticArmor_AblativeCarapace.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\SymbioticArmor_AblativeCarapace.PFX",
  "DisplayShortHelp": "\"P1752560263\"",
  "DisplayHelp": "\"99K9FK2NB8CCYNZ4GNVT4GZ9QA\"",
  "DisplayAttackerHit": "\"P1509342602\"",
  "IconName": "\"BioOrganicArmor_AblativeCarapace.tga\"",
  "PointValue": "3",
  "PointMultiplier": "0.083"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท AbsorbStacks per casterPvP or PvEReplaces existing effectDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Absorb
Effect
Max
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kAbsorb",
  "Aspect": "kMax",
  "Type": "kExpression",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "30.0000",
  "MagnitudeExpr": "Max.kHitPoints source> 0.3 * @Strength *",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreCombatMods"
}
Effect 2 ยท RegenerationStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
1.3
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
30 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.3000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}