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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Dark Miasma

Darkest Night

AOE, Negative Energy ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and chance to hit of the target, and all foes nearby, as long as you keep the power active.

Activation Details

Available Level
4
Type
Click
Accuracy
1
Range
80 ft
Cast Time
3.17 sec
Cast Arcanatime
3.432 sec
Root Time
3.17 sec
Animation Time
3.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
10 sec
Endurance Cost
0.35 endurance
Attack Types
Area$1 Negative Energy
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Darkest_Night\"",
  "DisplayName": "\"P1936194933\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kNegative_Energy_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "0.35",
  "TimeToActivate": "3.17",
  "TimeToRoot": "3.17",
  "RechargeTime": "10",
  "EffectArea": "kSphere",
  "Radius": "25",
  "VisualFX": "\"menu\\Powers\\AnimFX\\DARK_Miasma_Chill_of_the_Night.pfx\"",
  "include": "menu\\Powers\\AnimFX\\DARK_Miasma_Chill_of_the_Night.pfx",
  "DisplayShortHelp": "\"P3571933827\"",
  "DisplayHelp": "\"P1605992728\"",
  "DisplayAttackerHit": "\"P4024386588\"",
  "DisplayVictimHit": "\"P295133987\"",
  "IconName": "\"DarkMiasma_DarkestNight.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P3035092797\"",
  "DisplayTargetHelp": "\"P3570112387\"",
  "PointValue": "3",
  "PointMultiplier": "0.167"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
3
Magnitude
1.0000
Table
"Ranged_Debuff_Dam"
Target
Target
Duration
20 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Dam\"",
  "Scale": "3.0000",
  "Duration": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 2 ยท ToHitStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
1.5
Magnitude
1.0000
Table
"Ranged_DeBuff_ToHit"
Target
Target
Duration
20 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_DeBuff_ToHit\"",
  "Scale": "1.5000",
  "Duration": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}