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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Earth Assault

Tremor

AOE, Smashing ยท Smashing

Enhancement Sets Allowed
Melee AoE Sets

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back. Damage: Moderate

Activation Details

Modes disallowed
Available Level
4
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.53 sec
Cast Arcanatime
2.772 sec
Root Time
2.53 sec
Animation Time
2.533 sec
Animation Time Before Effect
1.767 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
18 sec
Endurance Cost
22.68 endurance
Attack Types
Area$1 Smashing
Effect Area
AoE
Radius
15 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Tremor\"",
  "DisplayName": "\"P3042336983\"",
  "BuyRequires": "Mission_Maker_Attacks.Earth_Assault !",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "22.68",
  "PreferenceMultiplier": "3",
  "TimeToActivate": "2.53",
  "TimeToRoot": "2.53",
  "RechargeTime": "18",
  "EffectArea": "kSphere",
  "Radius": "15",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\DominatorAssault_EarthAssault_Tremor.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\DominatorAssault_EarthAssault_Tremor.PFX",
  "DisplayShortHelp": "\"P3647229724\"",
  "DisplayHelp": "\"P2330750519\"",
  "IconName": "\"EarthAssault_Tremor.tga\"",
  "MaxTargetsHit": "10",
  "PointValue": "32"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_TempDamage"
Target
Target
Flags
NearGround
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_TempDamage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 2 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Chance
50%
Flags
NearGround
Raw effect fields
{
  "Chance": "0.5000",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}