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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Electricity Assault

Havoc Punch

Melee, Energy ยท Smashing

The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with greater damage and a chance to knock the target off their feet. Havoc Punch can drain some Endurance from your target and may overload its synapses, leaving them writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him. Damage: High

Activation Details

Modes disallowed
Available Level
10
Type
Click
Accuracy
1
Range
5 ft
Cast Time
1.5 sec
Cast Arcanatime
1.716 sec
Root Time
1.5 sec
Animation Time
1.5 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
14 sec
Endurance Cost
18.2 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Havok_Punch\"",
  "DisplayName": "\"P632018255\"",
  "BuyRequires": "Mission_Maker_Attacks.Electricity_Assault !",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "18.2",
  "PreferenceMultiplier": "14",
  "TimeToActivate": "1.5",
  "TimeToRoot": "1.5",
  "RechargeTime": "14",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\V_ElectricAssault_HavokPunch.pfx\"",
  "include": "menu\\Powers\\AnimFX\\V_ElectricAssault_HavokPunch.pfx",
  "DisplayShortHelp": "\"P4253934238\"",
  "DisplayHelp": "\"P3710839983\"",
  "IconName": "\"ElectricalAssault_HavocPunch.tga\"",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P1252614011\"",
  "PointValue": "106"
}

Effects (6)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.6
Magnitude
1.0000
Table
"Melee_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_TempDamage\"",
  "Scale": "0.6000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
2
Magnitude
1.0000
Table
"Melee_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_TempDamage\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 ยท SleepStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
15
Magnitude
3.0000
Table
"Melee_Sleep"
Target
Target
Delay
0.25 sec
Chance
50%
Raw effect fields
{
  "Chance": "0.5000",
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Sleep\"",
  "Scale": "15.0000",
  "Magnitude": "3.0000",
  "Delay": "0.2500",
  "StackType": "kStack"
}
Effect 5 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.75
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
30%
Raw effect fields
{
  "Chance": "0.3000",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 ยท RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
4 sec
Chance
30%
Raw effect fields
{
  "Chance": "0.3000",
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}