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Mission Maker Secondary / Energy Manipulation

Stun

Melee, Energy

Stun deals a little bit of damage, but Disorients its target a great deal. This attack can Disorient most opponents. If this power is used under the effects of Boost Range, this power will become a ranged stun instead. If this power is used under the effect of Power Boost, it will become an AoE stun, but it will recharge in 90 seconds instead of 12. Both these effects can be combined for the power to become a ranged AoE stun. Damage: Minor

Activation Details

Available Level
20
Type
Click
Accuracy
1
Range
5 ft
Cast Time
1.8 sec
Cast Arcanatime
1.98 sec
Root Time
1.8 sec
Animation Time
1.8 sec
Animation Time Before Effect
1.433 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
13.72 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Stun\"",
  "DisplayName": "\"P1397128752\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "13.72",
  "PreferenceMultiplier": "10",
  "DontSetStance": "1",
  "TimeToActivate": "1.8",
  "TimeToRoot": "1.8",
  "RechargeTime": "20",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PowerPunch_Melee_Stun.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PowerPunch_Melee_Stun.pfx",
  "DisplayShortHelp": "\"P3524183702\"",
  "DisplayHelp": "\"P3200586313\"",
  "IconName": "\"EnergyManipulation_Stun.tga\"",
  "DisplayTargetShortHelp": "\"P2848422893\"",
  "DisplayTargetHelp": "\"P2366756416\"",
  "PointValue": "36"
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (4)

Redirect to Redirects.Blaster_Energy_Manipulation.Stun_Ranged_AoE

When kBoostRange source.Mode? kBoostPower source.Mode? &&

Raw redirect fields
{
  "Power": "Redirects.Blaster_Energy_Manipulation.Stun_Ranged_AoE",
  "Requires": "kBoostRange source.Mode? kBoostPower source.Mode? &&"
}

Redirect to Redirects.Blaster_Energy_Manipulation.Stun_Ranged

When kBoostRange source.Mode? distance 7 > &&

Raw redirect fields
{
  "Power": "Redirects.Blaster_Energy_Manipulation.Stun_Ranged",
  "Requires": "kBoostRange source.Mode? distance 7 > &&"
}

Redirect to Redirects.Blaster_Energy_Manipulation.Stun_Melee_AoE

When kBoostPower source.Mode?

Raw redirect fields
{
  "Power": "Redirects.Blaster_Energy_Manipulation.Stun_Melee_AoE",
  "Requires": "kBoostPower source.Mode?"
}

Redirect to Redirects.Blaster_Energy_Manipulation.Stun_Melee

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Redirects.Blaster_Energy_Manipulation.Stun_Melee",
  "Requires": "1"
}