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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Fire Manipulation

Burn

AOE, Fire · Fire

Enhancement Sets Allowed
Melee AoE Sets

You can ignite the ground beneath you, freeing yourself from Immobilization effects. Foes that enter the flames you leave behind will take damage. You must be near the ground to activate this power.

Activation Details

Available Level
35
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1.47 sec
Cast Arcanatime
1.716 sec
Root Time
1.47 sec
Animation Time
1.467 sec
Animation Time Before Effect
0.933 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
45 sec
Endurance Cost
5.2 endurance
Attack Types
Area$1 Fire
Effect Area
AoE
Radius
15 ft
Arc
—
Max Targets Hit
5
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Burn\"",
  "DisplayName": "\"P4116755002\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kFire_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "5.2",
  "TimeToActivate": "1.47",
  "TimeToRoot": "1.47",
  "RechargeTime": "45",
  "EffectArea": "kSphere",
  "Radius": "15",
  "TargetNearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Mission_Maker_Secondary_Fire_Manipulation_Burn.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Mission_Maker_Secondary_Fire_Manipulation_Burn.pfx",
  "DisplayShortHelp": "\"E5T55V72AH8UYCVWKBKV85VULS\"",
  "DisplayHelp": "\"BSW27GJV49WBY9BFP3EVLL5TM3\"",
  "DisplayAttackerHit": "\"P1686569635\"",
  "IconName": "\"FireManipulation_Burn.tga\"",
  "MaxTargetsHit": "5",
  "DisplayTargetShortHelp": "\"P3423146141\"",
  "DisplayTargetHelp": "\"P2757118762\"",
  "PointValue": "2",
  "PointMultiplier": "0.08"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance
  • EffectStacks per casterEntCreate · Cur · Scale 1.0000Boosts are copied to the entity
  • EffectStacks per casterImmobilized · Cur · Scale 100.0000Ignores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
  • EffectStacks per casterImmobilized · Res · Scale 1.0000Ignores enhancements and other boostsIgnores resistance
Effect 1 · FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
1.6
Magnitude
1.0000
Table
"Melee_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_TempDamage\"",
  "Scale": "1.6000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}