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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Force Field

Aid Self

โ€” ยท Heal

Allows you to heal yourself. This hypo also leaves you wide awake, and resistant to Disorientation effects. This power is interruptible. You must be at least level 14 and have Aid Other or Stimulant before selecting Aid Self.

Activation Details

Available Level
16
Type
Click
Accuracy
1
Range
0 ft
Cast Time
2.6 sec
Cast Arcanatime
2.772 sec
Root Time
โ€”
Animation Time
2.6 sec
Animation Time Before Effect
0.333 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
14 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Aid_Self\"",
  "DisplayName": "\"P916602661\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kHealSelf",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "14",
  "PreferenceMultiplier": "10",
  "TimeToActivate": "2.6",
  "RechargeTime": "20",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu/Powers/AnimFX/MA_Medicine_Self.pfx\"",
  "include": "menu/Powers/AnimFX/MA_Medicine_Self.pfx",
  "DisplayShortHelp": "\"P2475714968\"",
  "DisplayHelp": "\"P619931250\"",
  "IconName": "\"Medicine_SelfAdministration.tga\"",
  "PointValue": "3",
  "PointMultiplier": "0.167"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
1.96
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "1.9600",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท StunnedStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Res
Scale
1.75
Magnitude
1.0000
Table
"Melee_Res_Boolean"
Target
Target
Duration
45 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kStunned",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Res_Boolean\"",
  "Scale": "1.7500",
  "Duration": "45.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}