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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Ice Blast

Aim

โ€” ยท ToHit

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Activation Details

Available Level
10
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1.17 sec
Cast Arcanatime
1.32 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
7 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Aim\"",
  "DisplayName": "\"P153482222\"",
  "BuyRequires": "Mission_Maker_Attacks.Ice_Blast.Ice_Bolt Mission_Maker_Attacks.Ice_Blast.Ice_Blast || !",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "7",
  "TimeToActivate": "1.17",
  "RechargeTime": "90",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\IceBlast_Aim.pfx\"",
  "include": "menu\\Powers\\AnimFX\\IceBlast_Aim.pfx",
  "DisplayShortHelp": "\"P2468750317\"",
  "DisplayHelp": "\"P512580917\"",
  "IconName": "\"IceBlast_Buildup.tga\"",
  "PointValue": "2",
  "PointMultiplier": "0.25"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ToHitStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
5
Magnitude
1.0000
Table
"Melee_Buff_ToHit"
Target
Self
Duration
10 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_ToHit\"",
  "Scale": "5.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
2.5
Magnitude
1.0000
Table
"Melee_Buff_Dmg"
Target
Self
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Buff_Dmg\"",
  "Scale": "2.5000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}