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Mission Maker Secondary / Invulnerability
Invincibility
โ ยท ToHit
While this power is active, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your chance to hit. This power is most effective while fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to you Defense and ToHit Bonus.
Activation Details
- Available Level
- 28
- Type
- Auto
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0 sec
- Cast Arcanatime
- 0.132 sec
- Root Time
- โ
- Animation Time
- 3 sec
- Animation Time Before Effect
- 2.133 sec
- Interrupt Time
- โ
- Activate Period
- 1 sec
- Recharge Time
- 10 sec
- Endurance Cost
- 0 endurance
- Attack Types
- โ
- Effect Area
- AoE
- Radius
- 8 ft
- Arc
- โ
- Max Targets Hit
- 10
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- Foe (Alive)
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Invincibility\"",
"DisplayName": "\"P2665699222\"",
"Type": "kAuto",
"Accuracy": "1",
"AIGroups": "kBuff",
"EntsAffected": "kFoe",
"EntsAutoHit": "kFoe",
"Target": "kCaster",
"RechargeTime": "10",
"ActivatePeriod": "1",
"EffectArea": "kSphere",
"Radius": "8",
"VisualFX": "\"menu\\Powers\\AnimFX\\Invulnerability_Invincibility.pfx\"",
"include": "menu\\Powers\\AnimFX\\Invulnerability_Invincibility.pfx",
"DisplayShortHelp": "\"P1739662768\"",
"DisplayHelp": "\"P3901291379\"",
"DisplayAttackerHit": "\"P2766815750\"",
"IconName": "\"Invulnerability_Invincibility.tga\"",
"MaxTargetsHit": "10",
"PointValue": "3",
"PointMultiplier": "0.167"
}Effects (3)
Effect 1 ยท ToHit



- Resolved effect
- โ (select an archetype)
- Attribute
- ToHit
- Effect
- Cur
- Scale
- 0.2
- Magnitude
- 1.0000
- Table
- "Melee_Buff_ToHit"
- Target
- Self
- Duration
- 1 sec
- Flags
- IgnoreResistance IgnoreCombatMods
Raw effect fields
{
"Attrib": "kToHit",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_ToHit\"",
"Scale": "0.2000",
"Duration": "1.0000",
"Magnitude": "1.0000",
"StackType": "kContinuous",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreResistance IgnoreCombatMods"
}Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy



- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy
- Effect
- Cur
- Scale
- 0.1
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Def"
- Target
- Self
- Duration
- 1 sec
- Flags
- IgnoreResistance IgnoreCombatMods
Raw effect fields
{
"Attrib": "kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_Def\"",
"Scale": "0.1000",
"Duration": "1.0000",
"Magnitude": "1.0000",
"StackType": "kContinuous",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreResistance IgnoreCombatMods"
}Effect 3 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy




- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal, Fire, Cold, Energy, Negative Energy
- Effect
- Cur
- Scale
- 0.5
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Def"
- Target
- Self
- Duration
- 1.125 sec
- Flags
- IgnoreResistance IgnoreCombatMods
Raw effect fields
{
"Attrib": "kSmashing_Attack kLethal_Attack kFire_Attack kCold_Attack kEnergy_Attack kNegative_Energy_Attack",
"Aspect": "kCur",
"Target": "kSelf",
"Table": "\"Melee_Buff_Def\"",
"Scale": "0.5000",
"Duration": "1.1250",
"Magnitude": "1.0000",
"StackType": "kReplace",
"CancelEvents": "Stunned Held Sleep",
"Flags": "IgnoreResistance IgnoreCombatMods"
}