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Mission Maker Secondary / Martial Arts

Cobra Strike

Melee, Smashing ยท Smashing

Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of Disorienting your target. Damage: Minor

Activation Details

Available Level
10
Type
Click
Accuracy
1.05
Range
5 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
0.6 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
13.65 endurance
Attack Types
Melee, Smashing
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Cobra_Strike\"",
  "DisplayName": "\"P2618745955\"",
  "BuyRequires": "Mission_Maker_Attacks.Martial_Arts.Storm_Kick Mission_Maker_Attacks.Martial_Arts.Thunder_Kick || !",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kMelee_Attack, kSmashing_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "13.65",
  "PreferenceMultiplier": "4",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "20",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu/powers/AnimFX/Player_MartialArts_CobraStrike.pfx\"",
  "include": "menu/powers/AnimFX/Player_MartialArts_CobraStrike.pfx",
  "DisplayShortHelp": "\"P1629198228\"",
  "DisplayHelp": "\"P737274100\"",
  "IconName": "\"MartialArts_CobraStrike.tga\"",
  "DisplayTargetShortHelp": "\"P2848422893\"",
  "DisplayTargetHelp": "\"P2366756416\"",
  "PointValue": "36"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.25
Magnitude
1.0000
Table
"Melee_Tempdamage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Tempdamage\"",
  "Scale": "0.2500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท StunnedStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
10
Magnitude
3.0000
Table
"Melee_Stun"
Target
Target
Raw effect fields
{
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Stun\"",
  "Scale": "10.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}