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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Martial Manipulation

Dragon's Tail

AoE, Smashing ยท Smashing

Enhancement Sets Allowed
Melee AoE Sets

This low spinning kick deals moderate damage, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

Damage: Light.
Recharge: Slow.

Activation Details

Modes disallowed
Available Level
16
Type
Click
Accuracy
1.05
Range
0 ft
Cast Time
1.5 sec
Cast Arcanatime
1.716 sec
Root Time
1.5 sec
Animation Time
1.5 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
14 sec
Endurance Cost
13.52 endurance
Attack Types
AoE, Smashing
Effect Area
AoE
Radius
8 ft
Arc
โ€”
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Dragons_Tail\"",
  "DisplayName": "\"P3855064031\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kAoE_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "13.52",
  "PreferenceMultiplier": "30",
  "TimeToActivate": "1.5",
  "TimeToRoot": "1.5",
  "RechargeTime": "14",
  "EffectArea": "kSphere",
  "Radius": "8",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\MartialManipulation_DragonsTail.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\MartialManipulation_DragonsTail.PFX",
  "DisplayShortHelp": "\"2NAFLRALB9YZYBLPJQCZYMTEEQ\"",
  "DisplayHelp": "\"BWP2JER7X7T3Y3XJWY4EW7P7KW\"",
  "IconName": "\"MartialManipulation_DragonsTail.tga\"",
  "MaxTargetsHit": "10",
  "PointValue": "38"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.18
Magnitude
1.0000
Table
"Melee_TempDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_TempDamage\"",
  "Scale": "1.1800",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Chance
75%
Flags
NearGround
Raw effect fields
{
  "Chance": "0.7500",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}