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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Martial Manipulation

Reach for the Limit

โ€” ยท GrantPower

You are constantly looking for vulnerabilities in your foes' stances and positioning. Whenever you attack, you have a chance to gain a moderate +ToHit and +Damage bonus for a short duration.

Activation Details

Modes disallowed
Available Level
4
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
2 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Reach_for_the_Limit\"",
  "DisplayName": "\"P1108051021\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "ActivatePeriod": "2",
  "EffectArea": "kCharacter",
  "DisplayShortHelp": "\"P1721176162\"",
  "DisplayHelp": "\"P824901388\"",
  "IconName": "\"MartialManipulation_ReachfortheLimit.tga\"",
  "MaxBoosts": "0",
  "PointValue": "2",
  "PointMultiplier": "0.4"
}

Created / redirected powers

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท GrantPowerStacks per casterPvP or PvEStacks with existing effectIgnores resistance

Hit source.EventTimeSince> 2 <

Resolved effect
โ€” (select an archetype)
Attribute
GrantPower
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Self
Chance
15%
Flags
IgnoreResistance
Parameters
Power
Raw effect fields
{
  "Chance": "0.1500",
  "Requires": "Hit source.EventTimeSince> 2 <",
  "Attrib": "kGrantPower",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance",
  "Params": {
    "Power": {
      "Power": "Temporary_Powers.Temporary_Powers.Reach_For_The_Limit"
    }
  }
}