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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Mission Maker Secondary / Pain Domination

Anguishing Cry

AOE, Psionic ยท Defense

Enhancement Sets Allowed
Melee AoE Sets

You let out an Anguishing Cry causing a great deal of pain in your foes reducing their resistance and defense to damage for a short time.

Activation Details

Available Level
20
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1.97 sec
Cast Arcanatime
2.112 sec
Root Time
1.97 sec
Animation Time
1.967 sec
Animation Time Before Effect
0.567 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
60 sec
Endurance Cost
17.5 endurance
Attack Types
Area$1 Psionic
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Anguishing_Cry\"",
  "DisplayName": "\"P747186998\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kPsionic_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "17.5",
  "TimeToActivate": "1.97",
  "TimeToRoot": "1.97",
  "RechargeTime": "60",
  "EffectArea": "kSphere",
  "Radius": "25",
  "VisualFX": "\"menu/Powers/AnimFX/Player_PainDomination_AnguishingCry.pfx\"",
  "include": "menu/Powers/AnimFX/Player_PainDomination_AnguishingCry.pfx",
  "DisplayShortHelp": "\"P2417726038\"",
  "DisplayHelp": "\"P2543905602\"",
  "DisplayAttackerHit": "\"P3615526159\"",
  "DisplayVictimHit": "\"P2170765780\"",
  "IconName": "\"PainDomination_AnguishingCry.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P2811264289\"",
  "DisplayTargetHelp": "\"P3000401342\"",
  "PointValue": "3",
  "PointMultiplier": "0.083"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท DefenseStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
30 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "3.0000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-3
Magnitude
1.0000
Table
"Ranged_Res_Dmg"
Target
Target
Duration
30 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Dmg\"",
  "Scale": "-3.0000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}